Read these papers. Write technical reviews (at least 3 pages total) of three techniques
that you liked from these papers, e.g., what are the techniques, why are they used and
how are they used to achieve the technical results.
You do NOT need to use and read any other paper. And you should focus on the
Computer Graphic techniques.
1. Fast Texture Synthesis using Tree-structured Vector Quantization, SIGGRAPH
2000
https://graphics.stanford.edu/papers/texture-synthesis-sig00/texture.pdf
2. PatchMatch: A Randomized Correspondence Algorithm for Structural Image
Editing, SIGGRAPH 2009
https://gfx.cs.princeton.edu/pubs/Barnes_2009_PAR/patchmatch.pdf
(Video link if you want to watch:
https://gfx.cs.princeton.edu/pubs/Barnes_2009_PAR/patchmatch.mp4)
3. A Subjective Evaluation of Texture Synthesis, Computer Graphics Forum 2017,
Methods
https://core.ac.uk/download/pdf/78075329.pdf
https://graphics.stanford.edu/papers/texture-synthesis-sig00/texture.pdf
https://gfx.cs.princeton.edu/pubs/Barnes_2009_PAR/patchmatch.pdf
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